Showing posts with label alocare dinamica. Show all posts
Showing posts with label alocare dinamica. Show all posts
Sunday, March 6, 2016
23) Ridicarea unei matrice la o putere data - alocare dinamica
#include <stdio.h>
#include <stdlib.h>
void citireMatrice(int ***a, int *n) {
int i,j;
printf("Numarul de linii & coloane: "); scanf("%d", &(*n));
(*a) = (int**)malloc((*n)*sizeof(int));
for(i=0;i<(*n);i++) {
(*a)[i] = (int*)malloc((*n)*sizeof(int));
}
for(i=0;i<*n;i++) {
for(j=0;j<*n;j++) {
printf("a[%d][%d] = ",i,j); scanf("%d", &(*a)[i][j]);
}
}
}
void afisareMatrice(int **a, int n) {
int i,j;
for(i=0;i<n;i++) {
for(j=0;j<n;j++) {
printf(" %d ", a[i][j]);
}
puts(" ");
}
}
void putere(int **a, int ***b, int ***c, int n, int p) {
int i,j,q,k;
//alocare dinamica pentru matricele B si C
(*b) = (int**)malloc(n*sizeof(int));
for(i=0;i<n;i++) {
(*b)[i] = (int*)malloc(n*sizeof(int));
}
(*c) = (int**)malloc((n)*sizeof(int));
for(i=0;i<n;i++) {
(*c)[i] = (int*)malloc((n)*sizeof(int));
}
//generarea matricei unitate de ordin n
for(i=0;i<n;i++)
for(j=0;j<n;j++) {
(*b)[i][j]=(i==j);
}
for(q=0;q<p;q++) {
for(i=0;i<n;i++)
for(j=0;j<n;j++) {
(*c)[i][j]=0;
for(k=0;k<n;k++)
(*c)[i][j] = (*c)[i][j]+(*b)[i][k]*a[k][j];
}
for(i=0;i<n;i++)
for(j=0;j<n;j++)
(*b)[i][j]=(*c)[i][j];
}
//afisarea matricei rezultate
printf("Matricea ridicata la puterea %d este: \n", p);
for(i=0;i<n;i++) {
for(j=0;j<n;j++) {
printf(" %d ", (*b)[i][j]);
}
puts(" ");
}
}
void eliberare(int **a, int **b, int **c, int n) {
int i;
for(i=0;i<n;i++) {
free(a[i]);
}
free(a);
for(i=0;i<n;i++) {
free(b[i]);
}
free(b);
for(i=0;i<n;i++) {
free(c[i]);
}
free(c);
}
void main(){
int **a, **b, **c;
int i,j,n,p;
citireMatrice(&a,&n);
afisareMatrice(a,n);
printf("Puterea este: "); scanf("%d", &p);
putere(a,&b,&c,n,p);
eliberare(a,b,c,n);
}
Thursday, January 7, 2016
17) Determinarea elementului maxim dintr-un vector + aparitiile sale (subprogram)
Sa se scrie programul care afiseaza elementul maxim dintr-un vector precum si pozitiile pe care apare acesta. Vectorul va fi alocat dinamic iar elementele acestuia se vor citi de la tastatura.
#include <stdio.h>
#include <stdlib.h>
void maxim(float *v, float *max, float *aparitii_maxim, int dim) {
int i, k=0;
*max = -99999;
for(i=0;i<dim;i++) {
if(v[i]>*max) {
*max = v[i];
k=1;
aparitii_maxim[0] = i;
}
else if (v[i]==*max) {
aparitii_maxim[k++] = i;
}
}
printf("Elementul maxim este: %6.1f \n", *max);
if(k>0) {
for(i=0;i<k;i++) {
printf("Maximul apare pe pozitiie: %6.0f \n", aparitii_maxim[i]);
}
}
}
int main() {
float *v, element_maxim, aparitii[20];
int i, dim;
printf("Dimensiune vector: "); scanf("%d", &dim);
v = (float*)malloc(dim*sizeof(float));
for(i=0;i<dim;i++) {
printf("v[%d] = ", i); scanf("%f", &v[i]);
}
maxim(v, &element_maxim, aparitii, dim);
}
16) Inmultirea unui a doua matrice (subprogram+alocare dinamica)
Sa se scrie programul care afiseaza rezultatul inmultirii unei matrice A cu o matrice B folosind un subprogram. Elementele ambelor matrice se vor citi de la tastatura.
#include <stdio.h>
#include <stdlib.h>
float **produsF(float a[20][20], float b[20][20], int n, int k) {
float **produs;
int i,j,x;
produs = (float**) malloc(n*sizeof(float));
for(i=0;i<k;i++) {
produs[i] = (float**) malloc(k*sizeof(float));
}
for(i=0;i<n;i++) {
for(j=0;j<k;j++) {
produs[i][j]=0;
for(x=0;x<n;x++) {
produs[i][j] += a[i][x]*b[x][j];
}
}
}
return produs;
}
int main() {
float a[20][20], b[20][20], **c;
int i,j,n,size,k;
printf("Linii A: "); scanf("%d", &n);
printf("Coloane A = Linii B: "); scanf("%d", &size);
printf("Coloane B: "); scanf("%d", &k);
for(i=0;i<n;i++) {
for(j=0;j<size;j++) {
printf("a[%d][%d] = ", i, j); scanf("%f", &a[i][j]);
}
}
for(i=0;i<size;i++) {
for(j=0;j<k;j++) {
printf("b[%d][%d] = ", i, j); scanf("%f", &b[i][j]);
}
}
c = produsF(a, b, n, k);
puts("Matrice rezultat: ");
for(i=0;i<n;i++) {
for(j=0;j<size;j++) {
printf(" %f ", c[i][j]);
}
puts(" ");
}
}
Wednesday, January 6, 2016
13) Inmultirea unui vector cu o matrice (subprogram+alocare dinamica)
Sa se scrie programul care afiseaza rezultatul inmultirii unui vector cu o matrice folosind un subprogram. Elementele matricei si ale vectorului se vor citi de la tastatura.
#include <stdio.h>
#include <stdlib.h>
void produs(int a[20][20], int b[], int *c, int dim) {
int j,k;
for(j=0;j<dim;j++) {
c[j] = 0;
for(k=0;k<dim;k++) {
c[j] += b[k]*a[k][j];
}
}
}
int main() {
int a[20][20], b[20], *c;
int i,j,n,m;
c = (int*)malloc(m*sizeof(int));
printf("Numar linii: "); scanf("%d", &n);
printf("Numar coloane: "); scanf("%d", &m);
for (i=0;i<n;i++) {
for(j=0;j<m;j++) {
printf("a[%d][%d] =", i,j); scanf("%d", &a[i][j]);
}
}
for(i=0;i<m;i++) {
printf("b[%d] =", i); scanf("%d", &b[i]);
}
produs(a, b, c, m);
puts("Vectorul rezultat: ");
for(i=0;i<m;i++) {
printf("c[%d] = %d \n",i,c[i]);
}
free(c);
}
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